Preview Review of Burger Builder

BB box mockup

Recently I was given the opportunity to check out a new game from X-Axis Production.  I received a copy of the rules and a prototype version of the game. This is my thoughts and opinions on the presented materials. Enjoy!

Burger Builder is a game designed by Andrea Tsang, published by X-Axis Production. It is for 2-4 players. In this game, players will be running their own burger joint. They will be trying to complete orders while managing their inventory. The player who is best able to do this will be declared the winner.

To begin, all the ingredient cards are separated by type. There are a set number of ingredients of each type depending on the number of players. These ingredient cards are set aside face up in what is called the Supply Depot. The first player is chosen and then in clockwise order, each player will pick $5 worth of ingredient cards of up to 7 cards. The Exclusive Supplier cards are placed face up in reach of all players, as are the Combo Cue cards. The order cards are shuffled and placed face down on the table. The top 4 cards are then drawn and placed face up in the Lineup, leaving space above for the Advertisement section. Play can now begin.

On a player’s turn, they will proceed through 3 phases in order. Those phases are Business Hours, Call the Advertisement Agency and Closing the Joint. In the Business Hours phase, the player will be trying to complete orders by playing the required ingredient cards from their hand. These ingredient cards are placed back in the supply depot. They can also complete Advertised orders the same way. As a bonus for completing one of these, they will gain an ingredient card worth $1 or less. If they have a Exclusive Supplier card, they can get one of these items instead. These orders can only be completed after the discard pile has been shuffled. The player can also trade ingredients with other players during this phase. Sometimes an ingredient card will show up in the lineup. The player may offer these items as trade but can not use one themself to complete an order. If the ingredient isn’t traded, it is returned to the supply depot and a new card is drawn to replace it.

The next phase is Call the Advertising Agency. This phase only occurs if the player did not complete an order in the previous phase. The player is then able to take an order from the lineup and place it above the lineup horizontally. They then replace the empty slot with a new card from the deck. When the discard pile has been shuffled, the advertisement is over and these cards are turn right side up and are then able to be completed.

The last phase is Closing the Joint. In this phase, the player purchases ingredient cards and exclusive supplier cards by spending order cards or ingredient cards that they have. These cards are placed in the discard pile. The total value must be equal to or higher than the cost of the cards that are to be purchased. No change is given back if the value is over the cost. After a player has finished purchasing cards, they must discard down to 7 cards. Exclusive supplier cards may only be purchased with order and not with ingredients at a cost of $10. Ingredients may only buy other ingredients. When a player purchases an exclusive supplier card, they will gain a $1 discount on that item if the item is regularly a $2 or $1 item. If they chose an exclusive supplier card for an ingredient that costs $0, the player will gain one of these cards at the beginning of their turn for the rest of the game.

Once the draw pile and the discard pile are exhausted at the same time, the game is almost over. The discard pile will not be shuffled again and empty slots in the lineup are not replaced. No orders may be advertised at this point. Players may still make purchases and complete orders. When the last order card in the lineup has been completed, the game is over. Combo cards are given to the player who owns all the required cards for completing the particular combo. Players then add up all their order and combo cards. The player with the most money wins. If there is a tie, the player with the most ingredient cards wins.

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COMPONENTS
The game consists of a deck of 56 ingredient cards, 20 order cards, 7 exclusive supplier cards and 3 combo cards. They are really nice and have a great retro look to them. I love the artwork that was chosen. It definitely reminds me of some of the old 80’s pop art images. The cards are really well made. They are just the right thickness and are easy to shuffle. I love the feel of the cards as well. They have a nice linen like feel to them and they look like they will be able to withstand lots of repeated use. Definitely great quality for the cards.
9 out of 10

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RULEBOOK
The rulebook is really well written and is put together nicely. There are pictures that explain the different card types and also show how to set up the game. There are several pictured examples of game play as well. The rules flow nicely through the different phases of the game. Everything here is easy to read and I didn’t notice any problems during my read through. Everything looks really nice here.
9 out of 10

GAMEPLAY
The game is really easy to learn and play. It uses simple mechanics of buying and selling. The game took us around 45 minutes to play. I’d have liked it a little more if it was a faster game, but that may simply be from our inexperience with playing. Either way, it’s still a good game. I really like the Exclusive Suppliers. These cards really tend to be well worth purchasing throughout the game. Of course there is no money value for having the cards at the end of the game, but that’s ok. They make things a lot easier during the game. I’m a player that likes planning ahead, so this game really works well for me. I can look at those advertised orders and the ones in the lineup and start prepping myself to finish them. There’s a lot of fun to be had with this game. It’s a pretty basic game but it has some really interesting concepts inside it. I really enjoyed playing this one. My daughter liked it too. She really liked making the burgers and buying the ingredients. Some of the concepts were a little bit advanced for her, but for a 4 year old, she got most of it.
9 out of 10

OVERALL
Burger Builder is a light card game of burger building fun. The artwork for the game is really cool looking and has a great 80s retro feel to it. The game is a little longer than most card games, but is still fun enough to keep you involved in the game. I really like this game. Fans of games like Burger Joint or For Sale might like this one. I recommend this one for pretty much anyone. This is a really great little game that can be carried anywhere and enjoyed by everyone. It’s simple enough that anyone can learn it in a few minutes. If you need a really neat looking game that’s fun to play, then this one might make your mouth water. I’m getting hungry just thinking about it. You should definitely give it a try.
9 out of 10

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For more information about this game, please check out the Kickstarter campaign from X-Axis Production.

https://www.kickstarter.com/projects/433937298/burger-builder
 

 

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About Gaming Bits - Jonathan Nelson

I'm a happily married man with 2 wonderful kids. I love my family very much. I'm a big fan of board, card and RPG games and have been playing for over 20 years. As a board and card game reviewer, I'm hoping that this blog will inform, educate and entertain you. If you like it, please tell your friends and have them join in on the conversations. Thanks and GAME ON!!
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